Global

Scroller v1.0.0 documentation

Navigation

Hiding private elements (toggle)
Showing extended elements (toggle)

Summary

Properties

drawTO :int
setTimeout reference for the redraw, used when server-side processing is enabled in the DataTables in order to prevent DoSing the server
dt :object
DataTables settings object
<private> redrawBottom :int
Pixel location of the boundary for when the next data set should be loaded and drawn when scrolling down the way. Note that this is actually caluated as the offset from the top.
<private> redrawTop :int
Pixel location of the boundary for when the next data set should be loaded and drawn when scrolling up the way.
rowHeight :int
Height of rows in the table
stateTO :int
setTimeout reference for state saving, used when state saving is enabled in the DataTable and when the user scrolls the viewport in order to stop the cookie set taking too much CPU!
tableBottom :int
Pixel location of the bottom of the drawn table in the viewport
tableTop :int
Pixel location of the top of the drawn table in the viewport
viewportHeight :int
Pixel height of the viewport
viewportRows :int
Number of rows calculated as visible in the visible viewport

Details

Properties

drawTO :int

setTimeout reference for the redraw, used when server-side processing is enabled in the DataTables in order to prevent DoSing the server

dt :object

DataTables settings object

<private> redrawBottom :int

Pixel location of the boundary for when the next data set should be loaded and drawn when scrolling down the way. Note that this is actually caluated as the offset from the top.

<private> redrawTop :int

Pixel location of the boundary for when the next data set should be loaded and drawn when scrolling up the way.

rowHeight :int

Height of rows in the table

stateTO :int

setTimeout reference for state saving, used when state saving is enabled in the DataTable and when the user scrolls the viewport in order to stop the cookie set taking too much CPU!

tableBottom :int

Pixel location of the bottom of the drawn table in the viewport

tableTop :int

Pixel location of the top of the drawn table in the viewport

viewportHeight :int

Pixel height of the viewport

viewportRows :int

Number of rows calculated as visible in the visible viewport